The name is most likely a pun on ' Kingston upon Thames' which is a town in the Royal Borough of Kingston upon Thames, South West London, England.Ĭlockwise-upon-Thyme's savefile is named 931. Illnesses with a Star Level (, or ) next to them will only appear after that Star Level has been achieved. The icon, with a number next to it, represents how many patients can be expected if this illness appears in emergencies it may be clicked on for more information. Illnesses may arrive as a general admittance, on an emergency-only basis, or possibly both. If you love Two Point Hospital and honestly can’t get enough of it, A Stitch in Time will leave you very, very satisfied.Below is a list of illnesses that will appear in Clockwise-upon-Thyme, and the rooms that will be required to treat them. As always, the art team is always spot-on, but from a creative design perspective, the game has been in a deep slumber since 2018 that it has yet to wake up to. Still, A Stitch in Time is a 2PH DLC through and through, bringing more of the same content available in the base game while somehow managing to not even remotely shake the boat. Especially given how British the developers are, the lack of a TARDIS tucked in somewhere or the special visit of a random VIP in an overcoat named “the Doctor” is thoroughly disappointing. Perhaps more surprisingly, I was very disappointed by how very few references to Doctor Who, Back to the Future, Life on Mars, or any other big time travel themed pop culture icon there are in this DLC. These out of time patients have very little going on for them, aside from minor clothing variations such as leopard tunics in prehistoric times or pretty outfits in the future. From the second map onward, you will be able to research and build your own Portals, giving you a placeable (and smaller) source of extra patients. There are two ways to put a program into the system tray without minimizing it at the same time. Two Point Hospital: A Stitch in Time 8.99 Humble Choice 1.80 Humble Bundle Presents: Two Point Hospital: A Stitch in Time Watch on This add-on content requires the base game Two Point Hospital in order to play. In terms of actual gameplay, that translates to zero interaction or consideration – it’s simply an extra source of patients, and one you can’t even control.ĭuring the first map, you will have to deal with the existence of an indestructible Time Portal in every building lot you buy, which will both require you to manage an increased flux of patients as well as plan your whole hospital layout around these gigantic rocky fixtures. To restore the window, you can just double-click the tray icon. Their sole purpose is to spill out sick patients, which often are from an anachronistic time period and therefore require a treatment different from the indigenous population. Those aforementioned Time Portals are one of the DLC’s flagship features, but they are so inherently boring that it’s hard to be excited by them. “The lack of a TARDIS tucked in somewhere or the special visit of a random VIP in an overcoat named “the Doctor” is thoroughly disappointing” The new Speed Dating room, packing the giant Stargate-looking Yesterizer portal, adds one extra step after the cure, but it happens automatically like every other treatment and therefore changes absolutely nothing.Įach of the maps tends to feature a modifier, such as upon-Thyme’s very cold medieval rainy England climate or before-Thyme’s extremely hot rocky desert temperature, and they also bring some random events such as earthquakes or Time Storms, the latter of which spills multiple patients through Time Portals spread across the hospital. Building hospitals again and again by building the exact same rooms again and again and placing the exact same furniture again and again, 2PH’s suffers from a bit of a shallow gameplay loop. That has long been the biggest issue with 2PH, and something every single DLC has failed to address. “Two Point Hospital: A Stitch in Time does bring more of the same, and if it’s more of the same you want, it won’t steer you wrong.” A Stitch in Time is no exception, with most of its content being cosmetic in the shape of new art or new disease descriptions. If that sounds involved, it isn’t – Two Point Hospital doesn’t like to take risks, and each of its DLC is the embodiment of the “more of the same” concept. In order to fix it, you somehow need to treat those people for their “time sickness”, and eventually send them back home.
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